experience theatre
medium: computer animation
Investigating the horizons of technology, I wanted to deliver a
higher-fidelity multi-sensory experience to enhance "playback".
Particularly interested in stereo imaging, I created a tool that would allow one to
adjust the size and position of a three-dimensional object and built
a simple system with mirrors to view the eye-popping renderings and animations.
The study was intended to be part of a multi-sensory theatre experience that
also included surround sound effects, as well as stimulus for touch, smell, and taste.